Magazine High tech

Patchs : Solium Infernum 1.06, Supreme Commander 2 1.13, Command & Conquer 4 1.03

Publié le 28 avril 2010 par Cyberstratege

Solium Infernum

Résumé des dernières mises à jours sorties. Corrections de bugs pour Solium Infernum, équilibrages et ajustements (rush) pour Supreme Commander 2 et trois nouvelles cartes multijoueurs pour Command & Conquer 4.

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Solium Infernum 1.06

Update Instructions:

The 1.06 update is compatible with all save games from previous versions. It can be applied to any previous update version.

Multiplayer PBEM Note: I strongly recommend that hosts update to this version. All other players should as well but many of the key fixes are for the turn resolution performed by the host.

You apply it by overwriting the three files AIScripts.cxt, MainIFace.cxt and GameEngine.cxt in the Solium Infernum install directory which is usually Program Files\Cryptic Comet\Solium Infernum

You can use a .zip file here: Solium Infernum Update 1.06 ZIP

Or a self extracting .exe here: Solium Infernum Update 1.06 .Exe

Important: For the self extracting .exe, some windows systems will not let you copy directly to Program Files so you might need to first copy them to your desktop or another writable location and then manually copy the three files over.

Bug Fix And Change Notes (Only Partial):

Fixed bug where player perk bonuses where not being added to deceit roll for frame attempt success

The bonus for Pandemonium in determining successful framing for hostile rituals is now 10 instead of 8

If a player has demonic premonitions active and is the target of a ritual (not the player being framed) then they now receive their Prophecy roll number as a bonus when determining whether frame attempts are successful

Fixed bug in AI selection of Rain of Brimstone and Vile Oath

Fixed bug where player could be excommunicated by event and still selected regent

Fixed bug where paying to continue Planar Lock did not actually continue the lock effect

Implemented update message to target of Planar Lock that has been continued to the next turn

Fixed bug where wrong message was sent when player performed rituals against Pandemonium and was excommunicated

Fixed bug where loyalty for legions was not getting demonic premonitions bonus when events that required a loyalty check occurred

Fixed bug in AI goal that directed the destruction of opponent’s legions

Fixed error in display of 3 digit resource stockpiles

Fixed bug in Dire Dissipation ritual so that attributes as well as hit points are permanently reduced (as the manual says they should be)

Increased average reformation times of personal guard legions for lower infernal rank Archfiends

Fixed AI bug where wrong support ritual was being performed during attacks on unclaimed Places of Power

Increased range threat threshold that AI uses for determining threats to own stronghold by excommunicated players

Fixed AI bug where goal processing cycled endlessly between goals for buffing up legion for attack and moving legion to attack because battle success chances did not match

Fixed AI bug where even though a Machine was completed it did not get constructed if the AI prioritized a different goal because the Create Machine goal was removed from the stack and also not in the possible goals pool

Fixed bug where excommunication of player removed all mod objects from player and not just mod objects that were Infernal Conclave Decrees

En téléchargement depuis le blog officiel.

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Supreme Commander 2 1.13

Balance and Tuning

Mobile Artillery Damage Radius decreased to 5. Was 6. Cost increased to 54m/120e. Was 50m/115e.
Long Range Artillery Damage Radius increased to 6. Was 3.
Cybran ACU TML Damage decreased to 200. Was 400.
UEF ACU TML research cost increased from 3 to 5. Damage reduced from 200 to 120.
Cybran ACU Anti-Air research cost increased from 4 to 6.
UEF ACU Anti-Air prerequisite changed to Health II.
UEF ACU Range boost reduced from +50% to +25%.
UEF ACU Damage research cost increased from 3 to 4.
UEF ACU Health research cost increased from 2 to 3.
UEF ACU Artillery research cost increased from 6 to 7. Rate of Fire decreased from 0.3 to 0.2.
Kraken cost decreased by 15%.
Wilfindja cost decreased by 15%.
Speed Reducing Mega Armor now uses Damage reduction instead of increasing Health. Reduces damage by 50%.
Illuminate PD shield upgrade Health increased to 1000. Was 800.
Illuminate AA shield ugprade Health increases to 950. Was 750.

Le patch se récupère automatiquement par le biais de Steam.

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Command & Conquer 4 1.03

Pas de changelog.

The patch update yesterday addressed a number of minor bug fixes, and also added 3 new multiplayer maps:

• Capitol Coup
• Disputed Depot
• Bridge to Nowhere

More of a content update with new maps, then a fix-it patch. Hope this is enjoyed.

Le fichier se récupère automatiquement par le biais du jeu. Voir aussi aperçu des nouvelles cartes sur le site officiel.


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