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Red Victory : sortie du septième volet des Squad Battles

Publié le 07 juin 2010 par Cyberstratege

Red Victory

Près de sept ans après Advance of the Reich, la série des Squad Battles fait avec Red Victory son retour sur le thème de la 2nde Guerre Mondiale. Développée par HPS Simulations, ce nouvel épisode nous replonge dans les grandes batailles du front de l’Est (1943-45), de Stalingrad à Berlin, en passant par Kharkov, Kiev, ou encore Varsovie.

Le jeu propose de prendre la tête des forces russes pour guider leur percée jusque dans la capitale du 3ème Reich, ou au contraire de se placer du côté de l’armée allemande pour tenter de stopper la déferlante rouge.

En plus des 90 scénarios et des 3 campagnes déjà présents, Red Victory offre 37 cartes différentes pour créer ses propres scénarios. A l’instar de France ‘14 (dont nous vous parlions ici), Red Victory est disponible depuis ce 4 juin.  Pour en savoir plus sur le jeu rendez vous sur le site officiel de HPS.


Red Victory
Red Victory
Red Victory
Red Victory
Red Victory
Red Victory



HPS Simulations is proud to announce the upcoming release of  Red Victory, a John Tiller Game

At Stalingrad, the largest military offensive in history ground to a halt as the Wehrmacht met and was defeated by the Red Army. The German Sixth Army has surrendered and the Soviets have a renewed fighting spirit. Now it’s time for the Red Army to press the Germans back towards the Fatherland. In the next 2 1/2 years of titanic struggle, the Soviets will push all the way to the Reich’s capital of Berlin. Can you lead the Red Army, sweep over your foes and outperform the historical Soviet commanders? Can you as the Wehrmacht stop the Red Tide from engulfing the Reich?

Red Victory is the long awaited sequel to Advance of the Reich, published over seven years ago. It is a tactical level computer wargame with scenarios ranging over the entire Eastern Front, 1943-45. The basic unit is the squad, but players can form units up to division level. With this game, the Squad Battles engine has received many upgrades and the level of detail has grown. The number of scenarios included in this title has almost tripled, as have the number of maps available for player use.

The last half of the war on the Eastern Front (1943-45) is covered in detail here with multiple scenarios from battles in Kharkov, Warsaw, Kursk, Kiev, Korsun & Berlin, to name but a few. Any wargamer with an interest in the Russian Front will find many hours on challenging engagements awaiting them.

Red Victory
•    90 stand alone scenarios and 3 campaigns to choose from.
•    37 unique maps ranging in size from 900 hexes to 86,400 hexes providing ample ground for scenario designers to create their own actions.
•    3D graphics with a wide range of AFVs being modeled.

Engine changes include:

1) Added sled vehicle flag to designate such vehicles as the Russian aerosled.
2) Added Infrared Detection Devices and three uses for those:
o    MP-44/StG-44 with Infrared
o    PzKw V Panther with Infrared
o    SdKfz 251/20 with Infrared
3) Added Demolition Vehicles SdKfz 301, 302, and 303 (See Remote Control Vehicles under Movement section of Users Manual).
4) Added Direct Fire vehicle flag for designating aircraft with no targeting scatter (see Support in Users Manual).

The game also has the standard scenario, OOB, parameter, database & sub-map editors included with the game. Play modes include A/I, Hot Seat, PBEM, LAN & Internet play.
Red Victory is scheduled for release on 4 June 2010.


-1 GHz Pentium CPU
- 512 MB RAM
- 500 MB Hard Drive
-Microsoft Windows XP/Vista/7 operating system.
-Microsoft DirectX 9.0+

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